Showing posts with label FF Plus. Show all posts
Showing posts with label FF Plus. Show all posts

Monday, July 18, 2011

The Rundelstone of Oz

Eloise McGraw tried writing a third Oz book in the mid 1980s, but it wasn't coming together well, so she gave it up and said that she was done writing Oz books. (Again.) Some of her attempt at a third Oz book appeared in the Club's 1990 edition of Oziana, a magazine featuring new Oz stories by Club members.

This little piece, titled only "Chapter Three," follows the misadventures of the Flittermouse from Merry Go Round in Oz as he flies alone to the Emerald City to visit Robin and Merry. He gets caught a number of times before running into an old friend.

Fast forward to 1999, and the guys at Hungry Tiger Press were planning the final issue of Oz-Story Magazine. They wanted to make it a big, special issue, and so they contacted Eloise about writing a short piece for it. Eloise instead decided she'd come up with a short story. She turned to her discarded ideas from The Forbidden Fountain of Oz, about the live marionettes and Slyddwyn, and went from there. Eventually, her short story turned into a new Oz book, and Hungry Tiger Press was only too glad to make it a star feature in Oz-Story with Eric Shanower illustrating.

Lauren did help with the writing  of The Rundelstone of Oz, but this time, she took the silent role of editor. Eloise's name appears solo on the story.

Eloise did see her final Oz book in print in 2000, but she died that year at age 84, due to complications of cancer. (The Hungry Tiger Press crew was aware of this, which is why they had not initially asked for much.) Due to the overwhelming response to the story, the next year, her last Oz book was reissued as a standalone book, with more illustrations by Eric Shanower making the book almost as lavish as The Wicked Witch of Oz, and an introduction by Lauren Lynn McGraw.

The story opens with Ozma having tea with some ladies in waiting, including Lady Pernilda, a prim, chubby Gillikin dignitary. When she mentions that she hasn't heard from her family in a long time, Ozma tells her they can check the Magic Picture if she ever gets too concerned.

The story shifts to the Troopadours, a performing troupe of live marionettes led by a man called Maestroissimo Furioso, arriving in Whitherwood Town. A tiny performance arouses the interest of the locals, and Slyddwyn of Whitherway castle offers to let them have a grand performance at his home. However, just after the performance, something strange happens, and everything around Poco, one of the Troopadours, vanishes and goes dark.

The next thing Poco knows, he appears to be a cuckoo of a cuckoo clock, before he suddenly resumes his regular form. Slyddwyn tells him he's been missing for weeks and the Troopadours left him behind, and offers him the job of major-domo. Poco accepts, hoping he will someday find and rejoin his old friends.

Despite Slyddwn's varying moods, Poco finds life at Whitherway Castle not to be too bad. His work is easy and he makes a friend in Rolly, a boy who brings mushrooms and watercress to the castle every couple days. But things begin to rouse his suspicions when a "foreign fella" comes to the front door to sell muffins, and mentions a rundelstone and that Slyddwyn would end up as a purple hedgehog. Then Rolly confirms that it was only a day or so between the performance at Whitherway and when Poco began working as a major-domo. Something mysterious and magical is going on, and given his own apparent transformation, Poco cannot help but suspect that the other Troopadours and the Maestroissimo are still around, transformed into other shapes. In fact, certain things around the castle remind him of his old friends.

The "foreign fella" returns, disguised as an herb lady. This time, Poco asks him to explain. He's really named Shmodda, and the missing Rundelstone keeps the sun rising and setting in his home country of Fyordi-Zik, but since one of the other spell-binders left with it, Slyddwyn now has the rundelstone, and there are only five days before the sun sets in Fyordi-Zik forever. Poco has three days to find the rundelstone, restore his friends, not let Slyddwyn know what he's doing, and then surrender the stone to Shmodda.

It takes most of that time for Poco to find the stone, and then trick Slyddwyn into using it so he can observe and learn how to use it himself. The night of the third day, Poco begins to break the enchantments on the Troopadours. Rolly joins them and helps them discover that the rabbits in a wooden hutch are actually the donkeys and the Troopadours' wagon. Deciding to punish Slyddwyn for his trickery, they discover he's locked himself into a tower.

Shmodda arrives, ready to take the stone. The Troopadours manage to convince him to help them with Slyddwyn, who suggests that the missing spell-caster is an empty suit of clothes, except that Slyddwyn has many of those, and it would be too much trouble to decide which one he would be.

And now Ozma, Dorothy, the Wizard, Lady Pernilda, and the Cowardly Lion arrive to put things right. Whitherway Castle is the home of Pernilda's family, and they seem to be missing as well. Slyddwyn is her cousin. Also, Ozma assures Shmodda that Glinda and the Wizard are finding a way to keep the sun rising and setting in Fyordi-Zik without the need of spell-stones, since unauthorized magic is illegal and dangerous in the wrong hands. (Example: Slyddwyn.) However, as Poco is only trying to set things right, they allow him to finish disenchanting Slyddwyn's victims, under their supervision, of course.

Eventually, Lady Pernilda's family, the missing spell-caster, and even the Maestroissimo are disenchanted, and it turns out the Maestroissimo is Rolly's father, and he joins the Troopadoours as they continue on their travels. Slyddwyn is no longer a threat without his magic, and Shmodda returns home.

The Rundelstone of Oz is not a very complex story. In fact, it plays out very easily, once Slyddwyn's deceptions are seen through. It is a little similar to Ozma of Oz and The Yellow Knight of Oz in that the plot mainly revolves around breaking transformations. Like Ozma and unlike Yellow Knight, there are consequences for trying to disenchant the wrong thing. But like Yellow Knight, an object is required to break the transformations, and the ones doing the disenchanting are careful enough to avoid making a mistake.

Poco (I wonder if his name was inspired by Pinocchio) is a good lead character, though I couldn't imagine him leading a different story. He is faithful to his friends, and very friendly to others, like Rolly and, once he stops listening to Slyddwyn, Shmodda.

Eloise definitely had fun with characters with long names in this story (I didn't tell you the longer names, read the book on your own for those!), similar to a couple of my favorite Baum characters. With the transformations, she gets to play around with people's identities based on certain traits. This makes for fun reading as well, something Oz writers sometimes forget: Oz should be fun to read!

The Rundelstone of Oz isn't the strongest Oz story, but it is a good one, a worthy successor to the McGraws' earlier Oz books, and also, what is at present the final entry in what I call "The Famous Forty +." The only living Royal Historian whose work was published by Reilly & Lee is Lauren Lynn McGraw, and she doesn't seem very interested in writing a story, Oz or otherwise. Unless a long-lost manuscript turns up or Lauren does turn out another Oz story, the Famous Forty + ends with Rundelstone.

Saturday, July 16, 2011

The Forbidden Fountain of Oz

So, Eloise and Lauren (now going by Lauren Lynn McGraw, as she had been divorced) were at it again, writing a new Oz story to be published by the International Wizard of Oz Club and illustrated by Dick Martin.

Merry Go Round in Oz had focused on many new characters, with the classic Oz characters taking a secondary role. This was because Eloise was being very cautious on how to approach such well-established characters, calling these characters "puppets." This time around, likely due to the warm reception of Merry Go Round, the older Oz characters would play a larger role.

In writing their new story, they had many new ideas, but some just didn't seem to work within the context of the story. One that the two writers remembered well was a traveling troupe of live marionettes (eat your heart out, Pinocchio) and a wicked magician named Slyddwyn.

The Forbidden Fountain of Oz was published in 1980 in a uniform edition with Yankee in Oz and The Enchanted Island of Oz, meaning yes, it was another oversize but thin paperback. (The Oz Club now offers a smaller hardcover edition that looks more like an Oz book, and this is the one I own now, though I did trade an older paperback edition for it.)

Forbidden Fountain finds a girl named Emeralda Ozgood getting ready to sell limeade so she can earn money to spend at the Clover Fair.

Yes, the Oz of the McGraws now contains money. As it turns out, Eloise did work out an explanation of how it fit in with Baum saying there was no money in Oz, and she did write it in a footnote that was asked to be removed. She later revealed the footnote at a Winkie Convention. A transcript of her talk (and an audio recording) is available online, courtesy of David Maxine, but with all respect to him, I'm going to quote. (I do highly recommend listening to or reading the entire thing, or both, as it contains quite a bit of information about the McGraws' take on Oz and how Eloise wrote. And anyway, it's difficult to find a recording of any other Royal Historian.)
The money in Oz is rather complex. There are two copper coins, the tiny fardledink and the triangle-shaped squit; five silver coins, the quingle, the quant, the ozzo, the fang and the jeedle; and the gold piozter, which has Ozma's profile on one side and the Royal Crown on the other. To give you some idea of the relative values: three fardle-dinks make a squit, six squits equal a quingle, two quingles make a quant, and three quants an ozzo. There are two ozzos in a jang and five in a jeedle. The piozter is worth ten jeedles. However most people in Oz care little about getting rich, and enjoy using all these coins mainly because they're so pretty. If you are squitless and need to buy something, they will usually make you a present of it.
That explanation works for me!

Emeralda makes limeade on the spot using her mother's best pitcher and, accidentally, water from the Fountain of Oblivion. As it turns out, Ozma is her first (and thankfully only) customer. Ozma goes to her garden before she drinks the limeade, and then prompty loses her memory, forgetting who she is and where she is. A butterfly calls her Poppy, so she assumes that must be her name.

Poppy is soon joined by a white lamb named Lambert (the other lambs in his flock are varying shades of purple) and gets new clothes from an old woman. However, they are boy's clothes, and when fully dressed, Ozma, er..., Poppy just about passes for a boy. The only piece of her old clothing she keeps is the Magic Belt, which she feels sure isn't hers.

Back in the Emerald City, it isn't long before Ozma's absence is noted. When the Magic Picture is consulted, it only shows some insects buzzing around. Kabumpo feels sure Ozma must have been kidnapped, so search parties go out. Kabumpo decides to search on his own in the Gillikin Country.

The reason why the Magic Picture showed insects was because Poppy and Lambert drank from Camouflage Creek and it made them blend in with their surroundings, and at the time, they were glitterbugs. Later they change into birds, rabbits, and deer. Finally, they resume their own forms and are about to be robbed by a highwayman when he sees they are a girl and a lamb. This is so discourteous, he refuses to rob them and hearing they are lost, invites them to his cave.

The highwayman introduces himself as Toby Bridecull, and he is attempting to follow in his father's footsteps, but isn't finding the life of a highwayman to his liking. He also has a Suggestion Box that suggests the next course of action, based on the current circumstances, or a drop of oil for itself. They decide they will join some gypsies that Toby declined to join a short time ago.

Toby proves to be an able protector, leading Poppy and Lambert past a dangerous purple wolf, but he's not able to protect them from a gooey lake!

Kabumpo's search takes him to the town of the Wyndups, where the mechanic Clockwise runs everything. Clockwise intends to convert Kabumpo into a clockwork animal, but the elegant elephant of Pumperdink escapes, but soon finds himself in a gooey lake, along with Toby, Poppy, and Lambert. They are in a Bubblegum Gozzer, but manage to escape it with some effort.

The Suggestion Box says that it is an "Auspicious day for surprises," which will soon come. Fortunately for our travelers, they find Pristinia, where everything that isn't clean is cleaned. This gets everyone completely free of the bubblegum that was stuck to them in the gozzer. But they must leave, much to the Pristinians' dismay. (They can't imagine why anyone would risk getting the least bit dirty.)

Along their journey, they come across a Truth Teller who had fallen into the Truth Pond, and the McGraws get to build on that a little: if you lie after having bathed in the Truth Pond, your ears turn bright green. However, when they go to rest, Kabumpo overhears Poppy complaining that her hair never got to dry before her hat was put back on her by Toby, and removing it, Kabumpo recognizes her as Ozma, and decides that she must have been enchanted and kidnapped by Toby!

Kabumpo decides to go back to the Emerald City, but takes a roundabout course so they will not realize what he's doing. (This leads them on a few more merry misadventures.) But when they run into the Truth Teller again, he reveals that they are going south, away from Pumperdink, Kabumpo hurries back, keeping Toby in his trunk. Poppy is dropped off in Ozma's room.

Jack Pumpkinhead recognizes Poppy as Tip at first, and Ozma's memory begins to come back to her, but when Kabumpo publicly calls Toby a villain, Ozma protests his innocence. Emeralda was found by the Wizard as the last person to have seen Ozma and he discovers the recipe of her limeade. However, the Suggestion Box suggests the Magic Belt be used to restore Ozma's memory, which it does.

Toby is made Ozma's bodyguard, and Lambert becomes the latest addition to the Royal Menagerie. Kabumpo's efforts to find Ozma are celebrated in a big party.

And so ends the McGraw's second Oz book. I feel that this time the European influence isn't as heavy, as it only comes in with Toby, and his character is nuanced enough to feel Ozzy: a highwayman who doesn't feel like being a highwayman. Lambert also has an Ozzy trait: he wants to be a colored lamb like the rest of his flock. Unlike other characters like the Cowardly Lion or the Hungry Tiger, he doesn't get over this longing. At the story's end, he is delighted with a bottle of food coloring and hopes Ozma will grant his wish to be eternally green. (Ozma hopes he will change his mind.)

Also, I love the plot. Ozma having her memory wiped makes for a good plot and allows the character to do things she wouldn't ordinarily do. She isn't quite as strong as Tip was back in The Marvelous Land of Oz, but nonetheless, her character is interesting enough to carry the plot.

Kabumpo is a surprising addition to the plot, having been absent since Thompson's own books. He is a very strong character and very much in character, in trying to do the right thing, but remain elegant, but letting his preconceptions get in the way of the actual solution to the problem. In fact, Eloise later admitted that he seemed more "alive" than her original characters in the story. Forbidden Fountain is dedicated to the memory of Ruth Plumly Thompson, and it was wonderful to see someone using one of her characters in a new Oz story at last. (Since Snow, almost all Oz books only used Baum's characters, aside from Thompson's own later books.)

As for the reception of Forbidden Fountain, Oz fans were very glad to have a new Oz story, and it seems the McGraws were pleased to present one. But would they ever come up with another one? Eloise McGraw's Oz stories were only a very small part of her literary output. But she did have some story ideas for Oz that hadn't made it into her first two books. Maybe something could come of this? Time would tell!

Friday, July 15, 2011

Merry Go Round in Oz

Lots of writers loved the Oz books, and no exception was Eloise Jarvis McGraw. She and her children read the Oz books together, and by the 1960s, she was an established author with such books as Moccasin Trail, Mara, Daughter of the Nile, and The Golden Goblet under her belt. These books proved popular with readers, librarians and publishers.

From what I gather, while reading a John R. Neill book (who wants to bet it was Scalawagons?), Eloise felt she could write a better Oz story, and she began writing one, with her daughter Lauren McGraw Wagner (at least it was then!) helping come up with story ideas and helping her edit and organize her ideas so well, Lauren was given co-author credit when the book was submitted to Reilly & Lee.

Merry Go Round in Oz was released in 1963 as the fortieth Oz book published by Reilly & Lee (they had since published their own edition of The Wizard of Oz). Dick Martin came in as illustrator, having done a lot of original Oz artwork for the International Wizard of Oz Club, so really, no one else was seemingly as suited to the task.

Merry Go Round was uniform with a reprint series of Baum's Oz books that are called "the white editions" by Oz fans, due to the white spines and cover borders. The Oz books of Thompson, Neill, Snow, and Cosgrove were not released in these editions. Given the wide availability of the white editions, it would appear they sold well, but the sales of Merry Go Round were not impressive and likely sent the message that Baum's original 14 novels were the best loved Oz books, and so the other 26 Oz books were not reprinted and began to become difficult to find. In fact, a first edition of Merry Go Round is actually the rarest first edition Famous Forty book, despite being the newest. (I was outbid on one just last Saturday at an auction.)

The story finds young Robin Brown (any relation to Thompson's Peter Brown?) going to a carnival with his large foster family, who often neglect and ignore him. He heads straight for the merry go round, where the ticketmaster encourages him to pull a ring and get a "free ride!" A free ride indeed, because when he does so, the merry go round horse, Robin and the ring tear off of the merry go round and fly off to Oz!

Already, I'm seeing the influence of Thompson on this plot.

In Oz, Peter finds the horse has come to life (because it's Oz) and he names her Merry Go Round. Hearing from some of the local wildlife that they are in Oz, they decide to head for the Emerald City, but not before they are caught by a bunch of fox hunters in a country called View Halloo.

Wait... Isn't fox hunting just a bit too British for an American fairy tale?

Just wait...

Meanwhile, in another (but not too far off) part of Oz, the tiny kingdom of Halidom discovers the final of the three circlets is now missing. The first circlet, which the king would wear on his head, gave the people wisdom. It rolled into a rabbit hole. The third circlet, which was worn like a ring, gave the people skill in crafting things. A bird flew off with it. The second circlet, which has mysteriously vanished, gave the people strength, and without it, no one feels like doing anything. Prince Gules decides to head out on a quest to recover the three circlets, and with him is his squire Fess, the Flittermouse (a winged mouse, not a bat), Fred the steed (his cousin was a Destrier!), and the fairy Unicorn.

Robin and Merry quickly get quite enough of View Halloo and depart by Merry jumping over the fence. Then they head toward the Emerald City, meeting a very Ozzy ferryman who tells them more about Ozma and that she can send Robin home and make Merry into a real horse.

Gules and Fess head through Sign Here, which is a place full of signs. But they find an oracle giving them cryptic messages about how to find the circlets. The first is disguised, the second will be found by the humblest of the party, and the third is in the hand of a "future king" and will be found in a roundabout way.

More European type fairy tale, this time even more extreme than Thompson, as well as the prophecies that were sometimes in her stories. (The Purple Prince of Oz springs to mind.) I suspect the McGraws of being Thompson fans... Now, where are our old Oz friends?

Well, we find them in chapter ten! Dorothy suggests they have an Easter party, and Ozma agrees. An egg hunt will be the main event, so Dorothy and the Cowardly Lion go to the Easter Bunny (who lives in the Munchkin Country) to get some eggs. While the Easter Bunny is busy, he manages to supply Dorothy with enough eggs for the party, and also gives her a gift for Ozma: a sugar egg with a gold band around it that shows his cavern when you look inside.

However, Dorothy and the Lion have trouble finding their way out and instead run into Prince Gules and his party. They decide to join forces.

Robin and Merry find themselves in Roundabout (a round city full of round people), where Roundelay, the sphere-seer, announces Robin as the new king due to a prophecy. (Yes, another one.)

Dorothy is made a prisoner of the Land of Good Children, but thanks to some surprising quick thinking by Prince Gules, they rescue her and escape, discovering the first circlet is the gold band around the sugar egg for Ozma. Dorothy lets them have it, of course, deciding that it can easily be replaced, and Ozma would understand the circumstances.

Gules' company find Roundabout and meet Robin, Merry, and Roundelay, who is recognized as a peddler who had been seen in Halidom. Sure enough, the people talk about "the shining symbol" of Roundabout, which Gules realizes must be one of the circlets. Roundelay has put at the top of a winding staircase, protected by a machine that would make retrieval impossible for anyone climbing it. But the Flittermouse proves "the humblest" by flying up and getting it himself. The extra strength allows them to escape Roundabout and return to Halidom in the valley of Pax-on-Argent.

It is discovered that Sir Greves worked with Roundelay to steal the second circlet, and for that crime, he must be banished. The third circlet, it is discovered, was the ring that Robin pulled that brought him to Oz. It just looked brass.

Ozma arrives on the scene, congratulating Gules on completing his quest, and since Sir Greves is sorry for his action, he is made king of Roundabout, since he's a round fellow himself. (He helped steal the circlet in return for a delicious recipe that will help Roundabout.) And rather than be sent home, Robin is allowed to stay in Oz, while Merry is now content to be a live merry go round horse rather than a real one.

As I said, a lot of the McGraws' new touches to Oz feel European and British and a little out of place for an Oz story. A lot of the story is reminiscent of Thompson's stories. Merry's desire to be a real horse eventually turning into contentment with her current state brings to mind Benny in The Giant Horse of Oz. The plot itself reminds us a little of The Hungry Tiger of Oz, though the plot feels tighter than that book. (Eloise mentioned that she got an angry letter from an Oz fan practically accusing her of plagiarism from that book and Rinkitink in Oz. She commented that while she did see the similarity with Hungry Tiger, it was not intentional and that with a long-running series, it was bound to happen.)

All together, Merry Go Round in Oz is a very fun book that is easy to like, but it doesn't feel extremely Ozzy with all the European influence. Yes, Thompson was guilty of such as well, and even Baum had some traditional style kingdoms in his stories. But here, there is not enough Ozzy wit and magic in Halidom and the neighboring kingdom of Troth to make it work, unlike in Thompson and Baum. (As it turns out, Lauren was an Anglophile at the time and couldn't resist adding these touches to her favorite fairyland.)

Merry Go Round in Oz was the last new Oz book published by Reilly & Lee, who were, at the time, now part of the Henry Regnery Company. Soon, the Reilly & Lee line was restricted to Oz books and they relinquished their rights to be the only ones publishing new Oz books, allowing other literary works to come about.

Reilly & Lee is still around, in a sense, though they don't publish Oz books anymore or go by that name. In the 1980s, they had become Contemporary Books, and are now part of McGraw-Hill. (As a personal aside, when I was studying for my GED, I was pleasantly surprised to see one of the books I was studying from was published by Contemporary Books. That tells you how much they've changed.)

So, that is the story of how what fans now call "The Famous Forty," "The Official Oz Books," or "The Canon" came to be.

But since you've been following along with these blogs, you know that the author's last Famous Forty book was never their last Oz work. Merry Go Round in Oz, while being the last Famous Forty book, was the only such book to be published after the International Wizard of Oz Club was founded. There was now a dedicated fan base who thoroughly enjoyed this new Oz story and sent the new authors many letters thanking them for it. They were even invited to conventions, and seeing the love for Oz and their own work, you may very well guess that Eloise and Lauren soon felt the urge to write another Oz story!

Friday, July 01, 2011

Rachel Cosgrove Payes' Oz-Stories

Apparently, Rachel Cosgrove Payes became good friends with Eric Shanower and David Maxine, thanks to Eric's work on The Wicked Witch of Oz. When Maxine began Hungry Tiger Press, one of their first offerings was Oz-Story Magazine. The annual anthology would consist of new and old Oz and Oz-related work.

Their first issue, appearing in 1994, contained "Percy and the Shrinking Violets" by Rachel Cosgrove Payes. I can't claim to know exactly how it was written, I can only imagine that they asked if she would be interested in writing a story for it, and this was the end result.

"Percy and the Shrinking Violets" opens in Lake Lavendra, a little kingdom in the Gillikin Country, where the ruler Violetta is discontent at ruling such a tiny part of Oz, so she enacts a plan to take over all of Oz from Ozma.

Percy finds a strange boy in the palace gardens, who has a gift of violets for Ozma. Percy, despite the boy's protestations, takes the boy's violets to Ozma's apartments himself.  The worried boy is then nowhere to be seen. Ozma is not in her apartments at the moment, so Jellia puts them in her room.

Percy and Jellia then notice that they are growing smaller, while they attempt to find out what became of the boy. They ask the Magic Picture to see Violetta, since the boy mentioned her, and they see her scolding the boy and he removes a pin he was wearing. Ozma soon returns and sends Percy to Glinda's palace with the Magic Belt to see if he can find out what happened. It tells him that Violetta sent Ozma a shrinking violet.

Percy is then sent to Lake Lavendra to investigate further, and he finds the boy, who introduces himself as Bloo, Crim's son. (YES! Back to the creative names!) Violetta used her Shrinking Violets to take over Lake Lavendra, making everyone shrink with the scent of the violets, and giving them pins to counteract the violets only if they agreed to obey her. Since Bloo doesn't have his pin, he decides to risk it and help Percy steal enough pins from Violetta's Palace for themselves and Jellia and Ozma. They manage to, even though they are discovered by Violetta and chased by her and a cook with a cleaver. Ozma brings them to the Emerald City, just in time.

With Ozma, Jellia, Bloo, and Percy regaining their proper sizes (or in Percy's case, his giant size), Ozma sends all the Shrinking Violets to the Deadly Desert with the Magic Belt, meaning that no one has to fear the violets anymore. Then, Violetta is brought before Ozma. With her magic and violets removed from her, Violetta is encouraged to be a more caring and gentle ruler, and agrees to do so.

Even in short form, Rachel Cosgrove Payes continued to write good Oz stories. This one, in only 13 pages, sets up a threat to Ozma's rule, a magical attack on her, and the way it was thwarted, all with great characters old and new. Quite an adventure for a short story, and Rachel did it well.

A couple years later, Oz-Story Magazine featured a new story by her, entitled "Spots in Oz." This story brought a somewhat different approach to Oz.

Two freckle-faced Winkie twin children called Fudge and Taffy are having a birthday. A nearby herb lady gives them presents. Fudge gets a chemistry set, while Taffy gets a doll dress kit. Fudge sets to making some spot remover for his mother, while Taffy is jealous of her brother's gift. Fudge needs some soapwort for his spot remover, but he won't let Taffy help him find some. Taffy, indignant, goes to find some witchwort to ruin the compound.

The Leopard with the Changing Spots, and the Hungry Tiger happen to be in this part of Oz, and happen to see Taffy picking  witchwort. They accidentally scare her and she runs home, telling her mother what happened. Fudge is working on his spot remover, and Taffy slips in the witchwort.

However, the effect of the witchwort makes spots disappear to an extreme extent! The spots from dresses and curtains vanish, the Leopard's spots disappear, and even the twins' freckles are gone! Spots and the Hungry Tiger arrive at the twins' home, intending to apologize for frightening Taffy, though now they are wondering what became of Spots' spots! They make their apologies, and Taffy and Fudge's mother and the two beasts are curious as to what could have happened.

Finally, the two twins are sent to the herb lady, who, from Taffy's looks, deciphers what happened. She sends Fudge to get some soapwort, while Taffy admits her crime. Fortunately, the herb lady knows what to do, and with Fudge's help, a new compound is made that reverses the damage done. Taffy confesses her guilt, but all is forgiven, and the Hungry Tiger and Spots are welcome guests at the twins' birthday dinner.

While not quite as exciting as her previous work, "Spots in Oz" is a fine tale, especially for getting in Taffy's mind and helping us really sympathize with the girl when she fears the Tiger or Spots may eat her, or that she may receive a severe punishment from her mother. It's also great to have Spots as a lead character, given his appearance in Hidden Valley was so brief. (Though, it must be admitted, this isn't really any more substantial.)

What I really wonder about the story is where is Taffy and Fudge's father?

This was the final Oz story written by Rachel Cosgrove Payes, as she died in 1998. She did intend to write another short story for Oz-Story Magazine, but it didn't happen. However, David Maxine had discussed with her publishing the original first chapter of The Hidden Valley of Oz, and she was apparently open to it and provided him with it, as it appeared in the final issue.

Cosgrove's Oz is very close to Baum's Oz. She felt that Oz was for children, and didn't believe there were deeper meanings to the Oz stories. As such, one of the few things her Oz lacks is any witty commentary or puns or jokes. She also wasn't big on bringing technology to Oz, though the appearance of Leon the Neon indicates that she wasn't opposed to it.

All the same, Cosgrove's simple take on Oz is effective and welcome, after the odd stories of Thompson, the silliness of Neill's, and the overabundance of Baum references in Snow. Her contribution to the legacy of Oz stands as an enjoyable collection of work. (Admittedly, I couldn't wait to cover it.)

Thursday, June 30, 2011

The Wicked Witch of Oz

Rachel Cosgrove Payes refused to let anyone so much as look at her manuscript for The Wicked Witch of Oz until it was a book. Well, the International Wizard of Oz Club finally offered to publish it in 1993, just as they had published two books by Thompson and another Oz book by the next Royal Historian. This time, however, they released it in a different form. Those books were oversized paperbacks (there was a limited run of hardcovers, too), with limited illustrations by Dick Martin, who had passed away in 1990.

However, Oz fans didn't like the paperbacks. Those with collections of older Oz books (or, at 1993, those collecting the ongoing reprints by Books of Wonder) would have to resort to a different format.

Not so with Wicked Witch. It was printed in hardcover, with proper typefaces and page layouts to create an attractive book. It was also just as tall as the original Oz books, though it wasn't as wide. (Page margins had shrunk in the last forty years.) Also on board was Eric Shanower, willing to lend his illustration services not just to the Club, but also to Rachel as her second Oz book finally saw print. I'll get to the illustrations later, but they were definitely a big change from Dick Martin's work.

Singra, the Wicked Witch of the South, awakens from a hundred year sleep that Glinda put her under. Cosgrove then describes the morning of a Wicked Witch, and while Singra doesn't do anything particularly evil, it's clear by her living habits that she isn't the nicest witch. She decides to find out from her Musical Magical Snuff Box how her cousins, the Wicked Witches of the East and West are. Boy, is she in for a surprise when she is informed that Dorothy did away with them! She will have to work out some plan to deal with Dorothy...

And in case you're thinking Glinda will read of this in the Book of Records, she won't. She's just left on a vacation to Ix that Ozma insisted she take. The Scarecrow will be going to Glinda's to keep an eye on the Book, but he doesn't leave until after Singra has begun her plans. Which is too bad, because she's determined to turn Dorothy into a piece of cheese, and she needs two things to complete it: some red powder that only Glinda has, and straw from a live man's body. And there's only one live man in Oz who has straw in his body.

The Scarecrow reads in the Book of Records that Singra stole the powder and goes to investigate the magic room, but is caught by Singra, who steals some of his straw, then ties him up and exits, cheerfully informing Glinda's servants that the Scarecrow doesn't want to be disturbed. She hurries back to her hut and completes her potion, which she then takes to the Emerald City. Upon reaching the Palace, she is met by Percy, the Personality Kid, or rather, the giant rat from Hidden Valley. He tells her that Dorothy is around the corner in the gardens, so Singra follows his directions, and finds a girl there and gives her the potion, telling her it is Ozade. Dorothy is horrified to see Trot turn into a piece of green cheese! Realizing her mistake, Singra takes the cheese with her anyway.

Dorothy and Percy are on the chase, but cannot overtake Singra, given they have only the scent of the cheese to go by. And even worse, in classic Oz book style, strange people delay them. There's a rubber band, a group of men made of rubber who play music.

Dorothy and Percy make a new friend and companion in Leon the Neon, a man who was experimenting with neon tubing when he had an accident and became a human neon sign. This is Cosgrove's first real "grotesque" character, and one of the few in the Oz series. Baum created several, but Thompson only had Handy Mandy (Grampa and Kuma Party are close seconds, though). and Neill didn't have any.

When Dorothy and Percy stop to get some honey, bees capture the trio and force them to slave away for them. They are sealed away in beeswax cells, but Percy manages to use his teeth to get them out, and they make a good escape. But their troubles are far from over. Next they encounter hummingbirds that offer them nectar to drink, but it gives Percy and Dorothy wings, making them fly high in the air. The wings vanish after a time, because one must continue drinking nectar to maintain them, and Dorothy and Percy can't. However, they did see a hut where they decide they can go to ask for directions.

The hut turns out to be Singra's, and she has woven a net to cast on Dorothy to turn her to stone. And, as fate would have it, Dorothy was the one who went to the door. Percy and Leon are by Singra's ink well, when Percy smells cheese, so they pull up the bucket and find Trot in her enchanted form. Fortunately, Percy knows not to eat it. Leon goes to ask Singra the way to the Emerald City to see if Dorothy is all right, but sees the statue. Singra gives him a ransom letter to take to Ozma.

Betsy Bobbin has grown concerned over not seeing Dorothy or Trot for a couple of days. Ozma thinks they may be visiting the Scarecrow or the Tin Woodman, but when the Tin Woodman arrives without having seen either, Ozma checks the Magic Picture and sees Percy and Leon carrying a piece of cheese, running back to the Emerald City, the Scarecrow, tied up in Glinda's workshop, and Dorothy turned into a stone statue in Singra's hut. Dorothy is brought to the Emerald City by Magic Belt, and the Wizard can't find a way to restore her, so he goes to Glinda's with Betsy, Ozma, and the Tin Woodman, where they rescue the Scarecrow and read about Singra in the Book of Records. Along the way back to the Emerald City, they overtake Percy and Leon. Ozma reads the letter, seeing that it demands that Dorothy and Trot will remain transformed if they do not make her the Witch of the South, taking over from Glinda.

While everyone is away at Glinda's, Jellia cleans the room Dorothy is in, sadly noting the fate of this beloved girl. She notices Singra's net, which looks like a spider web. She attempts to dust it off, but that doesn't work, so she tries removing it, and it comes off easily, restoring Dorothy.

The Magic Belt is used to bring Singra to the Emerald City before Ozma, and she is forced to restore Trot. Ozma then has her drink the Water of Oblivion (it was revealed earlier that she un-courteously saved the life of a water nymph, who made her "impervious" to water, but apparently, it has a normal effect if it is drunk), then she is sent to sleep, having forgotten all her magic and wickedness, for another hundred years.

Many fans consider Wicked Witch better than Hidden Valley, and I must agree. There is a tighter plot that is much more exciting, even if we do have some little stops along the way. Rachel Cosgrove Payes uses the classic Oz characters in ways that are true to their characters, and Percy, still as headstrong and wisecracking as ever, really comes into his own here. (It seems at one point, the book was called Percy in Oz.)

But the real star is the Wicked Witch herself, Singra! She is a true, out and out villain, but yet, you enjoy reading about her. You don't want her to win, of course, but her side of the story is so deliciously wicked, it's fun to read, and you're a little sorry that it's over when you reach the end.

Now, I can't help but mention Eric Shanower's illustrations. Unlike many previous Oz books, The Wicked Witch of Oz is lavishly illustrated. Any two-page spread has an illustration. This definitely makes the book more attractive than Hidden Valley. And, unlike some illustrators who simplify their designs for book-length illustration jobs, Shanower illustrates in his regular style consistently.

So, if anyone had doubted Rachel Cosgrove Payes' claim to be a Royal Historian with Hidden Valley, she more than made up for it with Wicked Witch. If only Reilly & Lee hadn't turned this one down, who knows if the Oz series may have actually picked up again?

And we're not done with her yet!

Sunday, June 26, 2011

The Hidden Valley of Oz

The dedicated Oz fans were out there, and when they didn't have new Oz books, or ones they wanted to read, they wrote their own. Fans would write their stories for themselves and sometimes their friends and family. Goodness knows how many Oz stories have actually been written and left unpublished. But one first time writer, Rachel Cosgrove, wrote her own for herself and her mother, and on a whim, sent it to Reilly & Lee.

To Cosgrove's surprise, she received a letter from an editor saying she had read it to her "critical" eight year old, who had loved it. The editor suggested some revisions, and that if she wasn't contacted again in a year, she should re-submit her story. Frank O'Donnell offered to buy the story, and Rocket Trip to Oz was underway. Cosgrove was thrilled!

At some point, they asked her to remove the rocket ship. Cosgrove recalled that they had rejected a rocket ship story, but there was also the fact that Speedy arrived in Oz in a rocket ship in The Yellow Knight of Oz. Revisions were done, and in 1951, the thirty-ninth Oz book, The Hidden Valley of Oz, was released.

The original first chapter with the rocket ship was printed in Oz-Story Magazine #6 (we'll get to why it was there in a few blogs) and involves a little boy named Jonathan Andrew Manley (or Jam, from his initials) sneaking aboard his father's test rocket ship which is launched.

I'm not entirely sure why, but I prefer Cosgrove's revised version in which Jam builds a collapsible kite that can be folded up when not in use. It winds up being much more powerful than he thought, and he ties a crate that he can sit in to the kite. He also brings along a white rat and two guinea pigs. But, as you can guess, the kite carries them far away to Oz, specifically a Hidden Valley in the Gillkin Country.

The Hidden Valley is held in the thrall of a giant named Terp the Terrible, having the people make grape jam (it is the purple Gillikin Country after all) for his muffins from his magic muffin tree, which is guarded by a fabulous 2-headed beast. They advise him, and the guinea pigs and rat (who can now talk and call themselves Pinny, Gig, and Percy, respectively), to get out of the Valley before Terp catches them. ... Which is what happens almost immediately afterward. And Jam makes the big mistake of introducing himself as "Jam," making Terp decide to eat him for breakfast on a muffin.

It is the resourceful and street smart Percy who saves Jam by bringing a vine to the window of his prison room, allowing him to make an escape by night with Pinny and Gig. However, Percy is wondering why Terp is so protective of the Magic Muffins and runs back to steal one. By the time he catches up with Jam and the Guinea Pigs, they have been captured by Equinots, who are basically centaurs who wear clothes. Going on a hunch, Percy eats some of the magic muffin and grows to Jam's size, scaring away the Equinots.

Jam and Percy decide they will go west and attempt to find the woodman the people in the Hidden Valley wanted to come to help cut down the Magic Muffin tree. Before long, they come across a farmhouse where they are allowed to stay the night. Pinny and Gig decide to stay with the farmer's children, thus letting them drop out of the plot.

Next up is Kite Island, where the Wicked Witch of the West brought kites she had taken away from happy children. They discover the Collapsible Kite, which has been in Jam's pocket the whole time, is alive but just lacked a face to communicate with them. The Kites are grateful after Jam unties them and help them back over the river they had to cross, which got them stranded on Kite Island.

They soon arrive at the Tin Woodman's Castle, where, after being made guests, Percy begins shrinking and must have more of the magic muffin to remain at his large size. The Tin Woodman suggests that they go to the Emerald City. Percy hopes Ozma can help him stay at his large size. The next morning, Dorothy and the Scarecrow arrive, and they decide to go to the Hidden Valley to help the people get rid of Terp. Dorothy and the Scarecrow arrived on the Cowardly Lion and Hungry Tiger.

They soon meet a new big cat friend: the Spots, the Leopard with the Changing Spots. As his full name suggests, he can change his spots to look like hearts, diamonds, pinwheels, etc. None of the other animals trust him, so he's an outcast. But Dorothy and her friends don't have a history of being particular and welcome him along. However, he's not in the plot long as their next stop, Bookville, has the party captured and almost put into books, but Percy manages to gnaw a way out for them, thanks to the help of a Rhyming Dictionary, who Spots takes to the Emerald City.

Next little stop along the way is Ice Town, where Snowmen also throw them in prison, which happens to be an igloo. The Scarecrow sacrifices his straw to build a fire to melt it so they can escape. Luckily, they shortly meet a Winkie farmer who happily lets them have straw to re-stuff him.

The Tin Woodman makes a raft from some trees to carry them across a wide river, but the wood rebels at having been cut down and carries them in the wrong direction. The Scarecrow gets an idea and convinces it that that's the direction they WANT to go in, so it rebels again, and carries them to where they really want to go.

The Lion and Tiger and Tin Woodman's axe allows them to cross the Equinot's territory without interference. In the Hidden Valley, the Scarecrow comes up with a plan. At night, the Tin Woodman manages to hypnotize the guardian of the Magic Muffin tree into a well-mannered beast by swinging his axe (how that works, don't ask), which he then uses to chop down the tree. The next morning, Terp is told that Jam is back in the valley, and is tricked into looking for him in a smokestack in the jam factory. This incapacitates him, and with no Magic Muffins, he begins to shrink into a normal Gillikin.

Then a return to the Emerald City, where Percy is allowed to stay, and also is made to stay as large as he presently is. Jam is returned home in a crate tied to the Collapsible Kite, by means of a wishing pill.

The Hidden Valley of Oz is a good Oz story, although, in writing this blog, I had to have the book open to remember everything. It's not quite as memorable as (guess what?) Cosgrove's later Oz stories, which most fans agree are better. Still, I like that Cosgrove doesn't rely heavily on magic, and when it is brought in, she manages to use it as a proper plot device. The Oz characters use their wits and abilities to solve their problems, even the big problem of Terp. So, even though this wasn't one of the best Oz stories, it was far from a bad one.

The worst thing about Hidden Valley is the illustrations. Neill's delicate and elegant poster-style art was not emulated, and whatever bizarre charm was behind Kramer's uneven work was also missing. The pictures are flat and reminded me of illustrations you would see in novels based on live action TV shows and films in the 1950s. (My dad had a few.) That they would turn to artwork like this shows how little Reilly & Lee were investing in this relaunch of Oz: not much at all.

When the International Wizard of Oz Club reprinted the book in the early 1990s, Eric Shanower offered to re-illustrate the book. They rejected the offer. I can only assume it was to create a historical presentation. I suppose Shanower still could, but he's a very busy writer and cartoonist, and someone would have to handle the rights situation, since the book is still under copyright. It would have been nice, because Cosgrove's later Oz work was illustrated by Shanower.

Anyway, speaking of that later Oz work, Cosgrove turned out another book called The Wicked Witch of Oz, but Reilly & Lee were not interested, since sales on Hidden Valley were not impressive. The International Wizard of Oz Club offered to serialize it in The Baum Bugle, but Cosgrove insisted that if this was to be seen at all, it needed to be in book form.

Cosgrove's breakout with Oz led to many other books. These were mainly romance and science fiction novels, published from the 1960s to the 80s. Some were under pen names, like E. L. Arch, or Joanne Kaye. No one would expect an Oz author to be turning out books called Satan's Mistress or The Coach to Hell!

However, about 1993, Cosgrove—or rather, Payes—and the International Wizard of Oz Club managed to make a deal, but we'll get to that next time.

The Later Oz Works of Jack Snow

While they were not publishing any new Oz stories by him, Reilly & Lee kept Jack Snow as a possible returning author for future Oz books. (They did publish an Oz book without him and Kramer, but we'll get to that soon.) But his next (and last) Oz venture with them wasn't an Oz story.

Published in 1954, Who's Who in Oz was an alphabetical listing of all the characters from the thirty-nine Oz books. Also, Snow provided biographical sketches of the authors and illustrators of the Oz books. (It must be noted that this was 1954, before the International Wizard of Oz Club was founded, so there had not been a lot of published research done in this area yet, so some of Snow's information is a little faulty.)

While Snow is informative and doesn't reveal too many plot details, there are a few points in his listing of Oz characters that stick out oddly. When he covers the Good Witch of the North, who he seems to treat as a different character from Tattypoo, who "thought she was the Good Witch of the North," he says, "Dorothy says that some pretty important things have transpired involving the Good Witch of the North, but the story is just too long to crowd into a small space. It would take a whole book, Dorothy tells us."

The Guardian of the Gates is not listed as Snow somehow made the mistake of combining him and the Soldier with the Green Whiskers, Omby Amby. Under Omby's listing, it says "See also WANTOWIN." Wantowin has a separate listing saying, "This is really Omby Amby, the soldier with the green whiskers. Perhaps the Oz historian who wrote this book wanted to see if you remembered Omby Amby and so invented a new name for him. Well, you did remember, and now Wantowin is again called Omby Amby." Snow, you cheeky man...

Who's Who in Oz is a worthwhile addition to an Oz collection, and it should only take a little bit of searching to find. It was reprinted in 1988 by Peter Bedrick Books, which is the edition I own. I would not be surprised if it had a largely new design, but it is a very attractive volume. Apparently, the International Wizard of Oz Club bought up a large stock of these and has had them available for sale. (However, they have recently announced that they are trying to clear their inventory.) Books of Wonder once listed it in their catalog. There has also been another reprint, but I have not seen this one.

The only other completed Oz work by Snow is a short story called "A Murder in Oz," which he submitted to Ellery Queen magazine, but it was rejected. Posthumously, the International Wizard of Oz Club serialized it in some of the earliest issues of The Baum Bugle. It has also been reprinted alongside some of Snow's supernatural horror fiction in Hungry Tiger Press' Spectral Snow: The Dark Fantasies of Jack Snow, which is where I read it.

It is a story that I have, for a long time, been against spoiling the ending of. Let it suffice to say that in the story, Ozma is found dead and the Wizard and Glinda must find the murderer.

Although many do not consider "Murder" to be part of Oz continuity, I personally accept it as so. I see no real discontinuity, except for that clunky bit where the characters say that Baum established that people in Oz cannot be killed. But my favorite part is near the beginning, in which the adult characters of Oz enjoy some things they wouldn't around the children. Cocktails are served, while Glinda is attended to by handsome mountain giants and the Shaggy Man smokes a cigar. I would recommend "Murder" to Oz fans.

There has been word of Snow working on a third Oz book manuscript entitled Over the Rainbow to Oz. There has been talk that it would cover the early history of Oz, but according to Lin Carter, Polychrome would meet a boy in America named Billy and take him over the rainbow to Oz. And seemingly, the castle of the Wicked Witch of the West would also play a factor. I would not be surprised if that odd bit about the Good Witch of the North in Who's Who was also a clue about this book.

If Over the Rainbow to Oz ever existed, it has been tragically lost to us, and perhaps not because of time. I have heard a rumor that the manuscript was possibly destroyed. Marcus Mebes informs me that to his knowledge, a Virginia Glendening, claiming her mother was in negotiations to illustrate, said she had the manuscript in a safe deposit box and would trade it for a copy of Ruth Plumly Thompson's The Wonder Book. When Fred Meyer of the International Wizard of Oz Club offered to follow through on this, she claimed she was having trouble retrieving the manuscript, but she'd work on it. She died sometime afterward without having done so, and her heirs have not responded to any questions about it. (Marcus asks that if this information is inaccurate, he'd welcome a correction.)

Jack Snow's final, but perhaps greatest, contribution to Oz came shortly after his death. He noted that Sherlock Holmes fans had begun a group called "The Baker Street Irregulars." Why couldn't such a society exist for Oz fans? Snow had been corresponding with many Oz fans, and had commented, "How nice it would be if they could write to one another and leave me alone."

An announcement of "The Oz Irregulars" appeared in the April, 1955 issue of The Magazine of Fantasy and Science Fiction, but nothing came of it. However, after Snow's death, his address book was used by a young fan named Justin Schiller to create the charter members of a little group called "The International Wizard of Oz Club."

Snow died in 1956. In his afterword to Spectral Snow, David Maxine writes: "The cause of his death is said to have been internal hemorrhaging probably related to cirrhosis of the liver." But Snow's life was not a happy one, even aside from his lack of success with Oz.

Jack Snow was gay in a time when homosexuality was extremely frowned upon. Thus, not only was he treated as a social pariah, he also had trouble accepting it himself. This personal stress is believed by some to have helped the deterioration of his health, leading to his death at age 48. In a posting on the International Wizard of Oz Club's message board, Maxine criticized Snow's family. "They cut him off, have blocked research into his life, and have left him in an unmarked grave for fifty-plus years. Their bigotry is what they should be ashamed of — not Snow's sexual orientation"

(David Maxine has since visited Jack Snow's grave and discovered that Jack Snow is buried next to his father whose grave is marked by a simple military headstone, issued by the government. Perhaps financial straits are a reason why Snow's grave has gone unmarked.)

Maxine's mention of "cut him off" refers to financial troubles Snow experienced in his later years. One sad item of note to Oz fans is that Snow had one of the largest collections of Baum materials at the time, but in his dire financial straits, he was forced to sell it off.

Unlike Baum and the others who had worked on the Oz series, Snow's life did not have a happy note before death. He had no idea of how much his Oz work would be appreciated, or of the result of his hope of an Oz society that did come to pass and still runs today.

Appreciation of Snow's work is what we can do to remind us of a man who wanted to bring Oz back to how Baum had it. Everyone, as long as they could get along with others, is welcome in the Oz Snow wrote about, no matter what their eccentricity might be.

The Shaggy Man of Oz

Snow didn't waste time getting to work on his next Oz book. This time, he'd send the classic Oz characters on a proper adventure, led by the Shaggy Man! There would be Father Goose, an inventor, and Crystal People!

Well, until the Reilly & Lee editor told him that it was too reminiscent of Tik-Tok of Oz.

Well, back to basics...

Kramer was back on board too, and this time, he was set to make his illustrations much better than last time.

However, The Shaggy Man of Oz was delayed until 1949. The initial delay was because Reilly & Lee hoped that Magical Mimics would pick up in sales. There doesn't seem to be a formal explanation as to why there was a three year gap in between Snow's books, but we can definitely tell that it didn't help Reilly & Lee's efforts to relaunch the Oz series.

Shaggy Man opens with two twins called Tom and Twink who live in Buffalo, New York. It's a rainy day, and they're bored as they go to watch a Buffalo Bill serial on their projection television screen. But shortly after the show begins, the scene shifts to an island with a castle and a tiny clown who looks like their toy clown Twoffle. The clown tells them to step into the picture to meet Conjo the Wizard who wants to see them, and as it turns out, the picture serves as a portal to Conjo's Island. The tiny clown introduces himself as Twiffle, the cousin of Twoffle.

Meanwhile, in the Emerald City, the Love Magnet has fallen from the gates and broken. Ozma tasks the Shaggy Man to have it repaired, having discovered Conjo created the Love Magnet. They look in at Conjo's island and see Tom and Twink. Ozma immediately has her doubts of Conjo being a good man, and gives the Shaggy Man a magic compass that will bring him home to Oz. If he uses it while holding hands with the children, they will be brought along as well.

Shaggy arrives on the island, and joins Twiffle, Twink, and Tom. Conjo definitely has something up his sleeve, but acts amiably, and agrees to repair the Love Magnet in return for the Compass. Conjo has an airship that works by repelling gravity, which he tells Shaggy he may use to go back to Oz. Shaggy marvels at this, but he doesn't outrightly agree to the trade, particularly as the Compass is Ozma's. However, that night, Shaggy wakes up and finds a repaired Love Magnet (I suddenly had a thought of "What if Conjo had a spare and just used that?" But if that's the case, how is it of any importance? Shaggy will be going back with a complete Magnet, which was what he set out to do.), but the Compass is gone. He goes back to sleep, wondering why Conjo couldn't do a proper exchange, if the airship will work, and even more troubling, why did Conjo want Twink and Tom?

Shaggy soon finds the answer when Twiffle awakens him. He has discovered why Twink and Tom were brought: to have their memories wiped and to be servants of Conjo. Ashamed of his own involvement, he helps Shaggy get the children and then helps them escape in the airship.

The ship alights outside a city in the air (not clouds, not an airborne island, AIR), where the people are only too happy to invite the four newcomers to live with them. The ship flies away without them, as Twiffle forgot to put it in a proper "parked" mode. But a bird tells them they may "swim" down to earth. This brings them to the Valley of Romance, which is somewhere in the Land of Ev. (Oh, Ev... And Ozma of Oz made you look so barren...)

In this Valley is a lovely castle where people who act confused perform a play very badly. The Shaggy Man is enchanted into joining the play, and the next night, Twink herself is taken. Twiffle tells Tom about this and exclaims that these people do not understand love, giving Tom the idea to use the Love Magnet to introduce the Palace inhabitants to love and remind them about true romance, which works. (A bit weak, but there you go.) The Valley of Romance becomes the Valley of Love.

Wait... Do we vaguely recall some other place called the something of Romance? ... Nah, must be because this is my second read...

As the four set out again, they meet the King of the Fairy Beavers from ... John Dough and the Cherub! Ah, right, that book had the Palace of Romance, and the King of the Fairy Beavers was on Mifket Island! ... What's he doing in Ev, then?

Anyway, the King of the Fairy Beavers would like to visit Oz, and with Shaggy as an escort, says he has a plan to do so: use the Nome King's tunnel from The Emerald City of Oz! (Wait... wasn't that refilled with earth? *Checks.* Yep. ... Snow...) The tunnel poses only two difficulties: Flame Folk who live on the desert do not want the travelers in the tunnel, which they use to help them enjoy the burning sands of the desert better, and Glinda's Barrier of Invisibility. (Remember that? Well, after Baum, Thompson, and Neill ignored it so many times, it's a wonder Snow even brings it up.) The Flame Folk are forced to go back to the surface by the Beaver King's water magic, and he uses Visibility Cloaks so they can see each other in the barrier.

Finally, everyone emerges in the Emerald City garden, where they discover Conjo arrived a short while ago and stole the Wizard's black bag, then locked himself in the tower where the Wizard's workshop is. Conjo wants the Wizard's job, and plans to make Ozma comply with his wishes. However, the King of the Fairy Beavers saves the day again by squirting water from the Fountain of Oblivion into Conjo's mouth, wiping his memory, which mirrors what he planned to do to Twink and Tom.

Ozma returns and sends Conjo and Twiffle home, Twiffle being in charge of re-educating Conjo. The King of the Fairy Beavers is allowed to visit and have some of the Water of Oblivion. The Wizard's black bag is found, hidden behind a tree in the Magic Picture's default image. Twink and Tom, although they enjoyed their visit to Oz and meeting so many of the people they had read of in the Oz books, ask to go home, which Ozma promises to do as they sleep. (Ala The Road to Oz.)

Altogether, while Shaggy Man is a fun Oz book and an enjoyable read, it's not as good as Magical Mimics, though it improves with less heavy-handed exposition. Still, Twink and Tom are rather two-dimensional characters, and while they react well to their experiences, they lack the wide-eyed wonder Dorothy had when she first came to Oz, or Button-Bright's almost jaded approach, where nothing bothers him.

Snow strangely blunders continuity-wise more than once here. Conjo's story of the creation of the Love Magnet matches the story Shaggy told Dorothy of how he obtained it in The Road to Oz, except that story was later admitted to being a lie, and Shaggy must always be truthful having bathed in the Truth Pond. I mentioned the new location of the Fairy Beavers' home, unless we assume that they have many homes, or moved away. I also mentioned the issue with the Nome King's tunnel. That Snow, someone who had studied Baum's work so thoroughly, made these errors is very strange indeed.

Kramer's artwork is somewhat better this time around, although he was definitely not a John R. Neill. Still, some errors pop up. Twink's hairstyle changes often. And this is not because "she's a girl and changes it." When she enters the picture to Conjo's island, she has two straight braids. When Ozma sees her in the Magic picture, she has a single thick braid at the back of her head. We can assume these two moments take place in no more than ten minutes from each other, and we can scarcely imagine that a girl would un-braid and re-braid her hair in that much time, particularly when she's just been transported to fairyland. Perhaps it is no wonder why a couple of my Oz friends wanted to re-illustrate Snow's books in new editions. (Those plans have since been abandoned, but I'm putting it back out there!)

Altogether, though, I enjoyed The Shaggy Man of Oz, faults and all, as it was Snow having a fun romp through the world of Oz, rather than the high stakes he created in Magical Mimics. I'd definitely recommend it as one of the better post-Baum Oz books.

Although... I do have to wonder if my reading of another piece of literature didn't prepare me for this book. I speak of "Abby," a short story by Eric Shanower, printed in Oz-Story Magazine #2. It follows up with Tom and Twink (their real names being Zebbediah and Abbadiah, respectively, Twink going by Abby now) after they have become adults, Abby reflecting on her incredible visit to fairyland. As for what else happens there, I won't spoil it. (Yet.)

At any rate, this was the last Jack Snow Oz novel. With sales for this book also tanking, it seemed clear that the Oz series was not destined for a revival quite yet.

But you probably now how it goes with Oz and the "Royal Historians" who were published by Reilly & Lee. Their final entry to the Famous Forty was never their last venture into Oz.

Saturday, June 25, 2011

The Magical Mimics in Oz

About 1920, Reilly & Lee received a letter from an enthusiastic Oz fan. In light of L. Frank Baum's death, if they needed someone to write Oz stories for them, he was ready. He was turned down. They had already selected Ruth Plumly Thompson, and this fan was only twelve years old.

Despite his dismissal, this fan continued research into Baum's life and works, and later worked for several radio stations. He also began writing short stories and columns for magazines. So, in 1943, when he heard of the death of John R. Neill, he brought his offer to the table again. His name was Jack Snow.

Reilly & Lee had put the Oz series on a brief hiatus while looking for a new Royal Historian and illustrator. Mary Dickerson Donahey was offered the Oz series, but although she would have loved to, a series of already thirty-six books had too many characters and too much back story to keep a track of. In 1944, Snow was selected to continue the series.

In a perfect world, Snow would have immediately cranked out an Oz story, it would be illustrated and on store shelves in time for Christmas, 1944, and business would resume for Oz as usual, but that was not to be. While Snow turned out a manuscript quickly enough, the paper shortage and labor difficulties due to World War II prevented a 1944 publication.

Snow suggested Frank Kramer, an artist who had done illustrations for many of the same types of magazines that Snow had worked on, take over as illustrator. Frank O'Donnell agreed, and the illustrator was in.

Sadly, The Magical Mimics in Oz, Snow's first Oz book, did not see print until 1946. Although a brave promotion strategy was enacted, the book failed to sell as well as other Oz books. Note that there had been a four year gap since the last Oz book, so there was plenty of time for enthusiasm to die down. A 14 year old child who had received Lucky Bucky in Oz for Christmas would have been 18, and the just-concluded war had brought about new and exciting developments in the real world that, in the minds of the American public, put fairy tales to shame.

But how was Magical Mimics? Well, Snow did not have the same fears that Mary Dickerson Donahey had experienced. Instead of trying to remember every detail of all the previous Oz books, Snow went back to the Oz Baum had left the end of Glinda of Oz. (Reportedly, Thompson approved of this.) This has since become the standard way most subsequent Oz tales begin. Snow's Oz would be a refreshing step back instead of trying to work with the messy world Thompson and Neill had developed Oz into.

Ozma calls Dorothy to her study to inform her that she and Glinda will be attending a Grand Council with Queen Lurline in the Forest of Burzee. In her absence, Dorothy will govern the Emerald City.

That's the first two chapters. Much of the first chapter was an expanded tale of how Lurline made Oz into a fairyland. The third chapter tells us what she did next: place a spell on the Mimics of Mount Illuso, the twin mountain of Mount Fantistico of the Phanfasms, so they could not harm a citizen of Oz. Already Snow is delving into the world Baum had created and expanding on it in his own way.

But now Snow does his biggest deviation from Baum as the villains come in. He had just established the Mimics, who can take any form they choose, but their most fearsome power is taking someone's form by casting themselves on their shadow, the victim becoming completely immobile. The leaders of the Mimics are Queen Ra and King Umb, and when they discover Ozma and Glinda have left Oz, they turn into giant birds and fly to Oz, where they steal the forms of Dorothy and the Wizard, and then have them carried back to their mountain.

In the cavern that Dorothy and the Wizard are dropped into, a light shines after the Mimics have left and frees Dorothy and the Wizard from their enchantment. A little wooden man named Hi-Lo arrives and takes them in an elevator to his home on the mountain, where they meet his wife in the village of Pineville, where Princess Ozana lives. She made the citizens out of a pine forest, for she is a fairy who has been tasked to keep an eye on the Mimics. When Dorothy and the Wizard tell Ozana of their plight, she is unaware of Umb and Ra's departure. (Sneaky devils!) She begins to make preparations to go to Oz, and allows Dorothy and the Wizard to enjoy one of Snow's most whimsical creations: Story Blossom Garden.

In this garden, plants tell stories when picked, based on what they are. Roses tell love stories, tiger-lilies tell jungle tales, and weeds tell action hero stories. Subtle humor on Snow's part, quite worthy of a Baum successor. At the chapter's close, Dorothy is told a bedtime story by a poppy, which harkens back to The Wonderful Wizard of Oz, though this poppy is definitely not of a malignant nature.

Meanwhile, the other people in the Emerald City are struck by the sudden change in Dorothy and the Wizard, how they have forgotten things they knew and secretive and dismissive of others. Ra is looking through Ozma's magic books for a spell to counteract Lurline's enchantment on Mount Illuso, but fails to find it before dinner, which they attend to avoid looking too suspicious. Toto, a late dinner arrival, immediately sees that Ra and Umb are not Dorothy and the Wizard. We are left to assume this is how well he knows Dorothy. At any rate, he blows the Mimics' cover and they flee to the magic room and lock themselves in, finding the enchantment, stealing the Magic Belt, and turning into hideous batlike creatures and flying away just before the other palace residents break down the door. Uncle Henry is sent to Glinda's to gather a report on what happened from the Book of Records, while the Magic Picture assures everyone that the real Wizard and Dorothy are safe.

On Mount Illuso, while Umb and Ra are shocked to discover Dorothy and the Wizard gone, they waste no time in dispelling the enchantment, so all the Mimics soon swarm to the Emerald City and quickly conquer it, immobilizing regular people as they duplicate them, sedating the animals by magic, and tying up the Scarecrow and Scraps. Ozma and Glinda return and defy them as they might, they cannot overcome the Mimics.

Ozana has summoned giant swans to carry them back to Oz, but realizes they are too late to prevent the invasion. Upon arriving, Ozana proves that magic against her is useless and restores Lurline's enchantment to protect the people of Oz. The Magic Belt is returned, and Ra and Umb are rendered powerless. All the Mimics' victims are free again, and the Mimics are enchanted into mirrors, which are shattered, returning them to Mount Illuso. (The mirrors are magically repaired, so Jellia doesn't have to worry about cleaning up all that glass!)

Ozma invites Ozana to stay in Oz, where she can still keep an eye on the Mimics. Her village of Pineville and Story Blossom Garden are transported to the Quadling Country, where the Mimics cannot get to them. A grand celebration is held in honor of Ozma's return, the defeat of the Mimics, the wit of Toto, and the new Princess of Oz, Ozana.

While the style change from Thompson, Neill, and even, in some ways, Baum may have thrown off some readers, The Magical Mimics in Oz is a refreshing story after going through the past several Oz books. Snow's story is humorous, exciting, and bold. And even though there are some nasty villains, by the story's end, they are disposed of and rendered powerless, in classic Baum tradition.

But still, Mimics was not a commercial success for Reilly & Lee. As I cited above, after four years with no new Oz books, the audience could easily have lost interest, especially with the lastest developments in the real world. Children were less interested in fairy tales at the time, and more entranced by what could be achieved through science and technology. The magic of Oz was just a story, while the new craze in science fiction, which both Snow and Kramer had worked in, showed what might actually happen. Unlike Thompson and Neill, who had introduced magic automobiles and airships to Oz, Snow abstained from bringing new technologies to Baum's fairyland.

Kramer, sadly, received some of the blame for the book's financial disappointment. He had not been a children's book illustrator before, and while his work is fine, when compared with the art of the legendary John R. Neill, something feels lacking. Kramer's art was also inconsistent at times. He draws Toto looking as like a different breed of dog each time.

Anyway, despite the commercial disappointment, Reilly & Lee didn't write Snow and Kramer off as a failure, realizing that it might take time to bring their audiences back to Oz. This new author and illustrator team would return to Oz very soon.

Thursday, June 23, 2011

The Runaway in Oz

Neill wrote a new Oz book for 1943 and submitted it to Reilly & Lee. However, he died at age 65 before the work could be completed. Reilly & Lee scrambled for what to do next, because they were now out of an author and illustrator for the Oz books. Frank O'Donnell contacted Ruth Plumly Thompson about returning, as she had indicated she would be open to it, but she had a big question: "Since poor Johnny Neill is dead, who will do the illustrations? I think this is a pretty important matter and if someone without imagination or a certain style takes over, they'll be as good as killed from the start (or rather the thirty-seventh start—or something.)."

Neill had been her friend and his work had been a staple of the Oz series for thirty-seven years. If Oz would continue without him, it was important to Thompson that a suitable successor be found. However, O'Donnell did not have an answer.

Many Oz fans maintain that the series went on its first hiatus since 1910 in 1943, but Reilly & Lee were actively looking for a replacement author and illustrator. Yes, the cost of publishing a new book was an expense that, in this time of paper shortage, would be nice to write off, but the publishers did want the series to continue. What they eventually settled on will be the topic of the next blog.

But to the point of this entry, what became of Neill's final Oz book and how was it? The answer is that the manuscript remained with his family for years, until the 1990s. Well, there seems to have been another version made, but it doesn't look to be faithful to Neill's original intentions. Also, it is not easily available. Books of Wonder founder Peter Glassman wanted to give Neill's final manuscript the treatment it deserved, bringing established Oz illustrator Eric Shanower on board. While I'm sure many of my blog readers know of Shanower (hey, he might even be reading this), at the time, he had finished publishing his fifth and final Oz graphic novel with Dark Horse, and Books of Wonder had published his The Giant Garden of Oz.

In Shanower's own words: "The plot of the published book is essentially what Neill wrote, though I did a few nips and tucks (pun intended) in places to make it more unified. I retained as much of Neill's actual language as I could, although his prose style is nothing to write home about. I was far more concerned with retaining Neill's substance It was not my intention to change any of Neill's ideas or characters, but to make the book more readable."

As you can see in the above linked page, Shanower compares himself with the same editor who had worked on Wonder City, but I feel the difference is that this time, the editor had good intentions not only about staying true to the spirit of Neill, but also to the spirit of Oz overall. Shanower also illustrated the book, and while fans have compared his artwork quite favorably with Neill's, they are very different from each other. But still, Shanower was one of the best Oz illustrators at the time, and he still is!

The Books of Wonder version of Runaway was published in 1995, and as I have no other version of the book, and it was authorized by Neill's family, it is the version I refer to.

Everyone in the Emerald City is getting ready for a grand banquet, but Scraps just wants to play. She scuffs up the just cleaned palace, puts a couple scratches on the Tin Woodman, gets torn by the Dragonette, and when she asks Jenny Jump for help in repairing, she's turned down because the magic turn-style doesn't seem to fix tears, and it would take hours to repair Scraps by hand, and Jenny only has minutes. Basically, Scraps is doing the wrong things at the wrong time. However, she feels wronged and runs away on her spoolicle. (A bicycle with giant spools instead of wheels.)

Scraps' first stop is Jinjur's farm, where Jinjur makes it clear she will have no idle hands on her farm. A fix-it shop repairs her body, and the owner tells her about Fanny, the Weather Witch, who might help Scraps leave Oz altogether.

Along the way to Fanny's, Scraps visits the Woggle-Bug's Athletic College, where she meets a boy named Alexample, who prefers old-fashioned studying to education pills. The Woggle-Bug is planning on a vacation in an air castle he dreamed up (literally), but Scraps accidentally sends it—and Alexample—afloat. So she hurries on.

Scraps reaches Fanny's mountain and begins riding the spoolicle on the narrow spiraling mountain path. Halfway up, she finds High Faluting City, a place where all the inhabitants have had themselves flattened. The shape helps with wind resistance, for Fanny often makes winds blow from her mountain. Everyone simply lies flat on the ground, so the wind does not blow them away. After a failed attempt to go up the mountain, Scraps has herself flattened, being informed that she will resume her former shape if she gets wet.

Scraps heads up the mountain, being able to resist the wind by pressing herself against the mountainside, but she soon makes a new friend in Popla the power plant, a bush with a girl's face who is incredibly strong. Soon, Scraps regains her normal shape when it rains, and soon reaches Fanny's hut. Fanny is busy and seems to be a little bothered at being disturbed, but agrees to send Scraps over the desert. But things go a little wrong. Popla, carrying Scraps and the spoolicle, hesitates and breaks Fanny's windmill as they go sailing away!

Meanwhile the Woggle-Bug is furious at the loss of his castle and goes to complain about Scraps to the Wizard and/or Ozma. He runs into Jenny Jump and Jack Pumpkinhead, who are looking for Scraps themselves. Jenny regrets being unkind to Scraps (revealing the Wizard restored her temper to her) and wants to find where she ran off to. The Woggle-Bug joins them. The next morning (during the night, Scraps would have been in High Faluting City), they find a man who seems to be made of shards of glass. When he captures Jenny to "repair" himself, Jack shatters him, freeing Jenny. Given Neill's previous books, I can only dread how this must have originally read. However, this scene, probably thanks to Shanower's editing, is a little exciting, even if it feels too short.

Also, in classic Baum style, the plot usually alternates chapter by chapter, while in Thompson and the earlier Neill books, there would be a few chapters of one plot line, then some (or sometimes one) of another. Given Neill's earlier books, I might wonder if this is also Shanower's work. If so, it makes the chapters more satisfying as they cover more story.

Back to Scraps and Popla. They wind up on a cloud being pushed along by Cloud Pushers who want to take them back to Fanny who wants to have a word with them. The two manage to escape on a shooting star, which is controlled by a robotic man named Battery Batt, who Scraps puts out of order by punching him, and the two are joined by a chubby little man named Twinkler. Fanny sends bad weather their way, but they manage to escape to the Woggle-Bug's air castle, where they find Alexample who has been enjoying this time away from the college, thanks to an extensive library in the castle. The four decide they'll stay in the air castle forever. Shortly, they must defend the castle from air-pirates, who are quickly defeated when Alexample fires education pills at them. They turn and run quite quickly, so apparently those pills gave them some sense.

Four days after the Pirates attacked, the castle begins to turn into a doughy substance and disintegrate. Apparently, it was only good for a week, and that's up. Scraps and her friends gather together around the spoolicle on the last remaining bit of the castle, a brass door, and begin falling back to earth.

Meanwhile, the Woggle-Bug and Jenny's search for Scraps has proved fruitless (of course). Jack's head gets lost during a storm, and the two are obliged to lead the body around. A self proclaimed poet they run into offers no help, and eventually, the three enter an orchard, where there is no escape. A live bandbox warns them that conse-quinces have risen in rebellion, which is why the orchard has been made so no one can escape. However, they are soon attacked and found by the quinces, including their leaders, the Quince and Quincess. However, the Woggle-Bug happens to look up and see his air castle disintegrating.

Jenny has not been able to find her fairy gifts in her suitcase which provides her with different clothing. (Shanower the illustrator makes use of this and Jenny doesn't look the same in any two illustrations.) She intends to find them to defeat the quinces, but the suitcase only gives her endless black boots, which soon pile up all around. These break the fall of Scraps, the spoolicle, Alexample, Popla, and the Twinkler. The spoolicle crushes the Quince and Quincess, and the other quinces attack in retaliation. They fire smoke balls at Scraps, which make every inch of her black, but it also kills them (similar to how a bee cannot live without its stinger). Soon, each quince is lifeless, and the enchantment on the orchard is broken.

Scraps hates her new condition and Jenny, finally finding her fairy gifts, has to drag her out of the orchard. (She also finds a new pumpkin for a new head for Jack.) The nearby farmers are grateful and have a celebration, and the Twinkler decides to stay, but Scraps will not go to the Emerald City in her present condition. They continue to convince her to go, and finally, she agrees, but she wears a sheet with eyeholes to cover her new condition. (She says it is the prison garb, as it is in The Patchwork Girl of Oz, but as Lucky Bucky said there were no prisons in the Emerald City, this may be a Shanower addition.)

Scraps attempts to bypass the Emerald City, and winds up dropping Jack off back at his home before returning to the Emerald City. There, after scaring a few residents, she appears before Ozma, who says nothing of Scraps' offenses to Jellia, the Woggle-Bug, or the Tin Woodman, but promptly uses the Magic Belt to restore Scraps' body to its former condition, before the quinces attacked her. She says she now wants to see more of the world, and more or less declares devotion to Popla, who seems to share the feeling. (Hmmm?) This leaves it open that the two may go on to have many more adventures.

Except they won't have any more adventures for a long time, as it was the last book Neill wrote.

The Runaway in Oz reads much more clearly and linearly than any of Neill's other books, but for this, I am highly suspecting the editing work of Shanower, and it is this contrast that lets me say my final word on Neill's Oz books.

Neill had some great characters, and some nice plot ideas, but he was no master storyteller. Wonder City is easily the best of the books he'd written for the Famous Forty, but likely the editor who went against his intentions helped with that. Somehow, Lucky Bucky is a close second, with Scalawagons being the worst. But Runaway beats them all.

Still, Runaway has a few issues. Is Scraps REALLY that immature? How is Fanny in control of all the weather in the world and yet we've never heard of her in any of the previous Oz books? And while Scraps & Co. stay in the air castle for about five days, for some reason, the Woggle-Bug and Jenny's journey to find Scraps doesn't feel like it took that long.

Shanower informed me that Scalawagons and Lucky Bucky only had minor editing, and in the page I linked to at the beginning, he says that "The original manuscript of Wonder City is no great shakes, and I can see why Reilly & Lee thought it needed work, but their editors seem not to have cared one whit for Neill's intentions (or for Oz as Baum and Thompson had established it) and the published book is no better than the manuscript and arguably a good deal worse."

What Neill's earlier books needed was an editor who cared about respecting the author's intentions, as well as respecting the creations of Baum and Thompson. Unfortunately, they did not receive such treatment, and if someone were to do new versions of them with new editing, now that the original books have been around for almost seventy years, while it would please some fans, would cause many questions for continuity buffs.

It certainly is a shame the best book with an author attribute to Neill was published over fifty years after his death and may have been the best only because there was a good editor behind it.

Still, Neill had made his mark. His books were published by the same publishers who had published Baum's books and Thompson's books. Regardless of quality, they are part of the Oz series that fans have regarded as such. While Neill contributed little, he did have his memorable contributions to the Oz universe. Few authors seem to want to even touch on his Scalawagons, but his character of Jenny Jump has provided an interesting character to work with, except that as Neill's books are not public domain (his family, unlike Baum's and Thompson's, kept his copyrights active), using Jenny in new Oz stories is limited to non-profit fan writing (such as online fan works), or in the International Wizard of Oz Club's Oziana.

Now, back to 1943. Neill was gone, and the Oz series needed both a new author and illustrator, and would have to wait until a pair could be found

Monday, June 20, 2011

Lucky Bucky in Oz

Neill kept keeping on with his Oz stories, and 1942 brought Lucky Bucky in Oz. Now, would it have a plot to follow like Wonder City, or would it be a plotless disaster like Scalawagons?

Bucky Jones is a young boy working on his uncle's tug boat when suddenly the boiler explodes.

Usually when boilers explode, people die, but this a post-Baum Oz book. Instead, he's hurled through the air and lands in a volcanic island used by bakers, who think he is a thieving pirate. He is rescued by Davy Jones, a wooden whale, and the two decide to go to the Emerald City together, taking a river through what appears to be the Land of Ev, meeting doll-like "dollfins" along the way.

In the Emerald City, crazy things start happening. ... Actually, that's not far from the truth. When the Solider with the Green Whiskers finds children defacing the Emerald City, he wears himself out trying to stop them, and almost resigns. But Ozma decides to put the children's talent to good use by creating a mural to tell the history of Oz. (And now you KNOW an illustrator is writing this.) More than just children get involved. Jack Pumpkinhead paints a picture of Mombi so lifelike that it comes to life, almost a reincarnation of her, it seems. She steals the Wizard's black bag, but Jenny Jump uses her fairy foot power to retrieve it. Mombi escapes over the Deadly Desert, #9 keeping an eye on her with his tell-all scope.

Hmm... Remember last time a Neill villain ran off? They disappeared for a long time! So... Mombi... hides in Davy Jones. ... So, she doesn't disappear. Okay. But that's all she does!

Davy and Bucky enter the Nome Kingdom, where some help from #9 protects them and helps them make Bucky the new and temporary ruler. He has to keep on, and uses some explosive door knobs to blow attacking Nomes away. These turn out to be transformed Gabooches named Tom, Dick, Harry, and their sister Flummox. These queer creatures are like tiny storks with bellows for heads and arrows for feet. They join Davy and Bucky.

Davy winds up in a land of "funny bones," who chase them to the edge of the Deadly Desert, where the rainbow lands and at Polychrome's intervention (I find it amazing that Neill remembered her, given she had been absent since The Tin Woodman of Oz), lets them get to Oz by going (there's no other way to say it) over the rainbow.

After traversing the Stiff River, Davy and Bucky and company wind up in Game River, where you cannot leave until you have won every game. A lot of giant fireflies (called Thunderbugs) interrupt the final game, allowing them to make an escape, despite interference from a safety pin policeman.

The river then takes them through a dark tunnel inhabited by illegal magic users who are either scared away by the Thunderbugs clinging to Davy or distracted with a free pie from Davy's hold. However, soon after this, the river suns out of water, and it is up to the Gabooches to find how to fill it up again. They find the Scarecrow and Tin Woodman, who have had a lot of rivers rolled up and put away so they wouldn't fall in and rust or get soggy.

... Wow, Neill, way to make these two classic Oz characters sound like jerks! And they're messing up the ecosystem!

Anyways, hearing the plight of Davy and Bucky, they allow the river to be unrolled so the journey to the Emerald City may be resumed. Along the way, they come across Wise Acres Country Club where all the Uncles live, including Uncle Sam, who Bucky says is his uncle.

To be honest, I didn't get who Uncle Sam was until I saw the illustration of an old man with a thick goatee and a thin layer of hair on top. It is, of course, the American icon Uncle Sam.

All the Uncles ask to visit the Emerald City, too, and Davy obliges, as there is plenty of room. Soon, the Lake Quad is reached, but as it is deeper than the river and Davy is carry so much weight, he sinks, but everyone manages to swim to shore, the Uncles keeping the Tin Woodman and Scarecrow from serious water damage. However, Mombi is forced to leave as well, and the Gabooches see her and chase her into a volcano. Having followed the adventure, Ozma, Glinda, and the Wizard follow in a Scalawagon and shrink the volcano around Mombi, trapping her tight inside it. The volcano is relocated to the Emerald City, where the bakers who had tormented Bucky may now resume their baking without fear of pirates, and at night, it can be used in a fireworks display. Jack Pumpkinhead repaints Mombi into an agreeable citizen.

The Gabooches try Jenny Jump's turn-style and it turns them into three boys and a girl, which they realize must be their true forms. Davy can use his hold and the rivers to deliver baked goods around Oz, and Bucky decides he will stay in Oz as an assistant.

While Neill is still loose and nonsensical, this book actually has a clear, linear plot. In classic Oz book form, there is a journey the characters undertake and they overcome obstacles on the way. However, unlike better Oz books, Bucky and Davy don't have much of a real motivation for going to the Emerald City.

Neill also gets a little weird about his chronology.  Are we supposed to believe Mombi went undetected aboard Davy for four whole days? And speaking of Mombi, it's a weird, yet imaginative way for Mombi to return, and I think it's a more imaginative way to deal with her rather than having her melted. (As it is, the painted Mombi does get wet and shows no ill effects.)

Neill's wording is weird, too. The Nonestic Ocean that Baum introduced and Thompson mentioned several times is called the Nonentic Ocean. The Tin Woodman's name gets spelled Nickchopper. And where's the editor? Because while Jenny Jump has her name spelled that way, when it mentions something that belongs to her, it's suddenly "Jennie's." And weirdest of all, when they're still in the Ocean, Davy says they're in Oz. Which we diehard fans know isn't the case.

In Neill's art, throughout his over thirty-five year tenure as Royal Illustrator, his art became a bit simpler. Sometimes we had richly detailed work, but near the end, we got a cartoonish line art style. (I think Baum would have approved, as he said Neill's work wasn't humorous enough.) You'll have to get your own copy, but there's a big surprise for fans of Neill's work on pages 184 and 185.

After Scalawagons, Lucky Bucky is a huge improvement, even if it doesn't live up to the standards of Baum and Thompson. It seems Neill was finally coming into his own.

Now, I said Neill wrote four Oz books, but his last one didn't have the standard story behind it. But you'll have to wait for next time.

Friday, June 17, 2011

The Scalawagons of Oz

Neill was not dissuaded by his editor's reworking of his work. Perhaps Thompson's own perseverance for her nineteen year term as Royal Historian inspired him. (The two had shared a closer friendship than Neill and Baum had.) But whatever determination this man of Scottish, Irish, and Dutch descent possessed, it did not help his next book gel at all.

Perhaps The Scalawagons of Oz, his Oz book for 1941, has an excuse for this. In the introduction, Neill writes:
Day by day strirring events happen in the Land of OZ which we are compelled to let pass. No one will ever know of them.

It would be impossible to tell you all that happens in a whole year.

This book is the record of less than a week.
So Neill is chronicling the events of a few days in Oz, focusing on certain characters. (It also offers a lovely excuse for all the Oz fiction that comes out nowadays.)

#9 has a second job, he's assistant to the Wizard of Oz! However, the Wizard's been at work on a top secret project. So secret, even #9 doesn't know what's going on. Only Tik-Tok knows: Scalawagons! These flying cars are being mass produced on Carrot Mountain for everybody in Oz. They run on flabbergas and Tik-Tok is using a mallet to knock sense into them.

You know, I think I know why people don't like this now.

Anyways, after the Wizard leaves, and after knocking sense into all the Scalawagons, Tik-Tok looks outside ... and winds down. This allows our mysterious villain the Bell-Snickle to enter and send Tik-Tok clanging down the Mountain, and then he gives the Scalawagons some flabbergas that sends them flying out of the workshop. Soaking himself with flabbergas, he flies away, too.

The Wizard had planned a party at Glinda's palace to unveil the Scalawagons, but Glinda discovers through her Book of Records that the Wizard's surprise has disappeared. Jenny Jump is the first to volunteer to look for them, and she is joined by the Scarecrow, Tin Woodman, and Sawhorse. However, the Sawhorse proves too competitive, and his speed dries out the Tin Woodman. (You know... that actually makes a little bit of sense.) After an adventure in the Winkie Woods renders the the Tin Woodman completely immobile, Jenny makes use of her fairy gifts and sends the others back to Glinda's. (Of course, you realize, that means Jenny could have set off on her own and the story could have gone the way it goes without them.)

You know, this story is getting so tedious, I'm having trouble keeping my attention on this blog. (Come on, just a few more, and we get to JACK SNOW...)

Along the way to find the Scalawagons, Jenny meets the Nota-Bells, little men who live in bells and make music, and #9 joins her, and they rescue Tik-Tok from the town of the Lollys and Pops. And somehow they wind up flying and find the Scalawagons flying over the desert, which they take back to Glinda's palace.

While the festivities finally begin, the bloated Bell-Snickle arrives, but Jenny puts a hole in it, deflating it. It hurries off again and Jenny uses her Scalawagon to go after it. Things aren't quite as easy, because the Bell-Snickle steal Jenny's gifts, then tries to make a bunch of walking trees conquer the Emerald City and ... Ummm... Yeah...

Finally, Jenny brings the Bell-Snickle to justice, and Ozma agrees with her that by use of the magic turn style, he will be made smaller into a rubber stamp, and also be used as a rubber stopper to stop things Ozma doesn't approve of.

And then there's a celebration and all...

Just about the only redeeming thing about Scalawagons is getting to go on an adventure with the resourceful (if still somewhat flighty) Jenny Jump. The plot is a big, confusing, jumbled mess that can only be enjoyed by reading it. Attempting to examine it makes my head ache. Ugh...

Baum brought technology to Oz in little ways. In Tik-Tok of Oz, the Shaggy Man and Ozma have what seem to be cell phones, and there has always been electricity and, as fans assume from the luxurious baths in the palace, indoor plumbing in Oz. But most Ozites look to technology as common place, and it doesn't play a huge part in their lives.

The problems with Scalawagons, and to a similar extent, Thompson's Ozoplanes, is that travel machines in Oz take away a large part of the charm of tramping around Oz looking for adventure. Rather than face a giant monster with wits, an Ozoplane or Scalawagon could just fly over it. Stranded outside of Oz? Call the Emerald City for an Ozoplane lift! It's no wonder that later Oz authors ignored these two inventions. In fact, Neill's later books don't really mention them, at least, not that I recall.

Two more Neill books. Are they as messy as this, or have a good story at heart like Wonder City? Let's see...